VIDEO TUTORIAL MATERI SHOOTING BOLA BASKET UNTUK MENDUKUNG BLENDED LEARNING
Main Article Content
Abstract
Abstract
In learning PJOK class VIII at SMP Raj Yamuna School with a short time limit, it is important to increase the effectiveness of learning by using learning media that attracts students' learning interest. This study aims to develop learning media in the form of video tutorials with shooting basketball material to support in class VIII at SMP Raj Yamuna School so as to create an interactive and effective video tutorial in increasing students' understanding and skills in shooting basketball techniques. The research method used is development with the AM3PU3 model which consists of the stages of needs analysis, finding problems, studying theory and studying empirical data. After the M3 stage, the next stage is draft development. The research subjects included learning content experts, learning media experts, instructional design experts, as well as individual students, small groups, and field trials. After going through validation from media experts a total score of 53.50, learning design content experts 50.50, individual trials 91.66%, small group trials 90.77% and field trials 90%, the video tutorial is considered feasible for use in learning The results of the t-test showed that there was a significant difference between the pretest and posttest averages. Student learning outcomes after using video tutorials have increased, with an average posttest score of 90.57 above the KKM PJOK subject. By implementing video tutorials as support for blended learning, learning becomes more effective in improving student achievement at the Raj Yamuna School Middle School.
Keywords: Video tutorial, Blended learning, PJOK, learning achievement
Article Details
References
Anggraeni, A., Ruaidah, & Nuraini, K. (2022). Kajian Model Blended Learning dalam Jurbal Terpilih: Implementasinya Dalam Pembelajaran. AUFKLARUNG: Jurnal Kajian Bahasa, Sastra Indonesia, Dan Pembelajarannya, 1(4), 247–267. https://etdci.org/journal/AUFKLARUNG/index
Ardiansa, Inayatullah, R., & Siswi, R. (2023). Pengembangan Media Pembelajaran Video Tutorial Pada Mata Kuliah Komputer Pembelajaran Di Jurusan Teknologi Pendidikan Fkip Unismuh Makassar. TEKNOS: Jurnal Pendidikan dan Teknologi, 1(1), 61. https://jurnal-fkip-uim.ac.id/index.php/teknos/article/view/91
Asari, S., Pratiwi, S., Ariza, T., Indapratiwi, H., & Putriningtyas, C. (2021). AIKEM (Pembelajaran Aktif, Inovatif, Kreatif, Efektif Dan Menyenangkan) Slamet. Journal of Community Service, 3(2008), 1139–1148. https://doi.org/http://dx.doi.org/10.30587/dedikasimu.v3i4.3249
Cahya, R. N., Suparto, A., & Prasetyo, D. A. (2021). Konsentrasi dan keseimbangan: Faktor yang mempengaruhi keberhasilan shooting dalam bola basket. Sriwijaya Journal of Sport, 1(1), 47–54. https://doi.org/https://doi.org/10.55379/sjs.v1i1.90
Dewi, K. C., Ciptayani, P. I., Surjono, H. D., & Priyanto. (2019). Blended Learning Konsep dan Implementasi pada Pendidikan (Issue 28). http://blog.uny.ac.id/hermansurjono/files/2020/04/buku-blended-learning-ISBN-smSC.pdf
Mahyuddin, R., & Sudirman, A. (2021). Korelasi Koordinasi Mata Tangan Dan Kekuatan Otot Lengan Terhadap. 1, 97. https://doi.org/DOI: https://doi.org/10.55081/joki.v1i2.305
Maulida, U. (2020). Konsep Blended Learning Berbasis Edmodo Di Era New Normal. Dirasah, 3(2), 121–136. https://doi.org/10.51476/dirasah.v3i02.192
Rahmatullah, M. I. (2019). Pengembangan Konsep Pembelajaran Literasi Digital Berbasis Media E-Learning Pada Mata Pelajaran PJOK di SMA Kota Yogyakarta. Journal Of Sport Education (JOPE), 1(2), 56. https://doi.org/10.31258/jope.1.2.56-65
Ramadhan, A. P., & Irawan, F. A. (2022). Analisis Gerak Shooting Bola Basket Sesuai Dengan Konsep BEEF. Sriwijaya Journal of Sport, 1(2), 105–117. https://doi.org/10.55379/sjs.v1i2.354
Rhiskita, T., Beauty, C., Rachman, A., & Tuasikal, S. (2020). Pengaruh Model Pembelajaran Permainan Sirkuit Terhadap Peningkatan Kebugaran Jasmani Dan Motivasi Belajar Siswa Dalam Pembelajaran PJOK. Jurnal Ilmiah Mandala Education, 6(2), 499–507. http://dx.doi.org/10.58258/jime.v6i2.1499
Riyanto, A., & Yunani, E. (2020). The Effectiveness of Video As a Tutorial Learning Media in Muhadhoroh Subject. Akademika, 9(02), 73–80. https://doi.org/10.34005/akademika.v9i02.1088
Rumithi, N. M., Santyasa, I. W., & Warpala, I. W. S. (2019). Pengaruh Model Pembelajaran Inkuiri Terbimbing Dan Motivasi Berprestasi Terhadap Prestasi Belajar Biologi Siswa Kelas X Sma Negeri 1 Rendang. Jurnal Teknologi Pembelajaran Indonesia, 9(2), 91-103. https://doi.org/10.23887/jtpi.v7i2.1994
Santyasa, I. W. (2009). Metode Penelitian Pengembangan Dan Teori Pengembangan Modul. Universitas Pendidikan Ganesha, 28, 1–28.
Sitepu, I. D. (2018). Manfaat Permainan Bola Basket Untuk Anak Usia Dini. Jurnal Prestasi, 2(3), 27. https://doi.org/10.24114/jp.v2i3.10129
Subakan. (2023). IMplementasi Model Pembelajaran Flipped Classroom Berbantuan E- Implementation Of The Flipped Classroom Learning Model With The Assistance Of Interactive E-Books To Improve Science Literacy Competence Vector Material. 21-32. https://doi.org/https://doi.org/10.52048/inovasi.v17i1.389
Sudarsono, S. (2021). Peningkatan Hasil Belajar Daring PJOK Masa Pandemi Covid-19 melalui Model Classroom pada Peserta Didik Kelas V SD Negeri Bugangan 03 Kota Semarang. Jurnal Inovasi Pembelajaran Di Sekolah, 2(1), 92. https://doi.org/https://doi.org/10.51874/jips.v2i1.17
Tethool, G., Paat, W. R. L., & Wonggo, D. (2021). Penerapan Model Pembelajaran Blended Learning Untuk Meningkatkan Hasil Belajar Siswa Smk. Edutik : Jurnal Pendidikan Teknologi Informasi Dan Komunikasi, 1(3), 97. https://doi.org/10.53682/edutik.v1i3.1546
Utomo, A., & Ratnawati, D. (2018). Pengembangan Video Tutorial Dalam Pembelajaran The Development Of Tutorial Video On Ignition. 6, 70. https://doi.org/DOI: https://doi.org/10.30738/jtv.v6i1.2839
Vioren, Oktaria, D., & Hamidi, S. (2019). Outcome dan Tantangan Penggunaan Metode Pembelajaran Flipped Classroom dalam Pendidikan Kedokteran Outcomes and Challenges of Using Flipped Classroom Learning Methods in Medical Education. Medula, 8, 47–54. http://juke.kedokteran.unila.ac.id/index.php/medul...
Wihartini, K. (2019). Analisis Manfaat Penggunaan Model Pembelajaran Blended Learning Dalam Proses Pembelajaran. Prosiding Seminar Nasional Fakultas Ilmu Sosial Universitas Negeri Medan, 3, 1001–1003. http://digilib.unimed.ac.id/id/eprint/37313
Wulandari, H., & Nisrina, D. (2020). Hubungan Kreativitas Dan Inovatif Guru Dalam Mengajar Di Kelas Terhadap Peningkatan Motivasi Dan Minat Belajar Peserta Didik. Jurnal Ilmiah Wahana Pendidikan, 9(16), 345-354. https://doi.org/10.5281/zenodo.8242365
Yanuartini Rahayu, E., Nurani, Y., & Martini Meilanie, S. (2023). Pembelajaran yang terinspirasi STEAM: Menumbuhkan Keterampilan Berpikir Kritis melalui Video Tutorial. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 7(3), 2627–2640. https://doi.org/10.31004/obsesi.v7i3.4228