Jurnal Teknologi Pembelajaran Indonesia Vol. 16 No. 1 (2026) contains 6 scientific articles addressing various issues in instructional technology and educational innovation. The topics include the effectiveness of virtual reality-based edugame media in enhancing students’ environmental awareness, the development of tutorial videos to improve students’ practical competencies, the development of local content learning multimedia, the development of classroom action research teaching materials based on Perplexity Artificial Intelligence, the development of educational games for Science and Social Studies (IPAS) learning, and the development of storybooks based on local wisdom as teaching materials for elementary schools. These articles were written by researchers and academics from 4 higher education institutions across 4 cities in Indonesia, namely Universitas Negeri Surabaya in Surabaya, Universitas Pendidikan Ganesha in Singaraja, Universitas Negeri Makassar in Makassar, and Universitas Negeri Medan in Medan. The diversity of topics and institutional backgrounds reflects academic contributions from various regions to the development of technology, learning media, teaching materials, and instructional innovations to support improvements in educational quality.
DOI: https://doi.org/10.23887/jurnal_tp.v16i1
Published: 2026-04-30