Jurnal Teknologi Pembelajaran Indonesia Vol. 11 No. 1 (2021) contains 7 scientific articles addressing various issues in learning technology and educational innovation. These include the development of Android-based interactive learning media for animal reproduction materials; the development of an Android-based mathematics educational game; the development of a science e-module to support independent learning; the development of interactive learning media for Craft and Entrepreneurship subjects; the development of a local Subak wisdom-based illustrated storybook; the development of science instructional videos; and the integration of the history of mathematics to foster students’ positive attitudes toward mathematics learning. The articles were written by researchers and academics from 1 higher education institution, namely Ganesha University of Education in Singaraja, as well as one author from SMA Negeri 1 Kubu in Karangasem, Bali. These contributions reflect efforts to develop digital media, teaching materials, and innovative learning strategies to support the improvement of learning processes and outcomes.
DOI: https://doi.org/10.23887/jurnal_tp.v11i1
Diterbitkan: 2021-09-30